Monday, 2 November 2015

Games Art: Winter Project Part 4

Now with the model finished i brought it in to Zbrush to add some extra detail to really make it look real. At first i just want to make the outside pieces like the bars and wings rusty as they would be made of a thinner metal then i went on the make the base of the helmet have some rust/scratches/cut marks and personal details which the player/ wearing of the helmet to make it there own. After the small details added some bumps and dents in the helmet to show the real impact of the hits and punches you get in the game, trying to make it look like the helmet has seen some action, the helmet of a veteran. I tired to make it stay along the lines of the dirty, girty game which is Blood Bowl, there are no rules and the pitch is an area of death and i wanted the helmet to give off the personality of a player in this game would be like. I am really happy with the final high poly model it looks awesome ! defiantly my best work so far, i cant wait to finish this project and see it in all its glory in Unreal 4.
These pictures are previews of the helmet from all angles in different materials to show different levels of detail and texture.


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