Wednesday, 17 February 2016

3D Environment Quxicel Boat

 Now the boat roof is all finished so the tracks are moving now one piece down and wasn't that long time wise, would say around 8-9 hours total work so i should be able to make my blacksmith house in separate pieces reasonably quickly so i might be able to add so more buildings into the scene.
The boat is old the broken with mold growing all of the the top and bottom of the boat.


3D Environment Highpoly Boat

 Now finished the high poly and im really pleased with how this boat came out. The wood panels that I sculpted in seem to come across nicely.
It is also keep with the slightly stylized view that i wanted to give it.


3D Environment Boat

 I finished making the low poly for the boat roof i had to redo it a couple of times it get the right curve along with size that i wanted so it look right, sadly i lost the old version through data corruptions so i cant show them here but the finished low looks good.
Some issues on the model with the two end spikes but i should be able to get sort those out with some tinkering in zBrush.


3D Environment, GreyBoxing

 Once i got my starting drawings done i decided to make up a grey box to see how i show lay things out and which things i could use as modular pieces and maybe then i would be able to make more than one house and start to make a village.
With the greybox i am liking the way it is looking the form looks nice give the building a fantasy look but also looks like it would be able to stand in a real life version.
One thing which i dont like though is that i think                                                                                     its to thin so might need to make the design                                                                                             wider.