In today's lessons we were learning how to clean up our code in to better way so it doesn't make the game lag out cause of expensive code with multiply codes calling the same functions.
Tuesday, 26 January 2016
Wednesday, 20 January 2016
3D Spring Project. Environment.
I went for doing a 3D environment basing it around the idea of a medieval fishing village with some realism but also going we some kind of fantasy feel along the lines of Knights and Monsters.
Thursday, 14 January 2016
3D Lesson: Snake Staff
In today's lesson we were learning a quick method to make wood patterns in the staff and a quick curved/twisted object which in this case was a snake but i would be able to transfer it into my environment by making a vine or branch which climbs up trees and the side of the buildings.
Wednesday, 13 January 2016
Zbrush: Multi Mesh Tool Robot
You can use this workflow to make really quick start up models. I really enjoy and i need toe experiment with it more but it could really help to get quick models bashed out.
Thursday, 7 January 2016
Games Art: Practicing Quick Character Development
Today we were learning how to get quick draw ups for making a new character design, i went for making an evil queen design i just grabbed some classic horror female vampire dresses with drapes and a bed sheet for her neck rough and took spider webs for the links in her arms.
Im really pleased how it came out and we make a great reference and i was amazed how quick it was i got a quick design done in 10 minutes or so.
Im really pleased how it came out and we make a great reference and i was amazed how quick it was i got a quick design done in 10 minutes or so.
Into the Next Term !
Chritstmas is over and im ready to get back in to the work flow lots of cool projects coming up !
Subscribe to:
Posts (Atom)